
Unity XR
Course Index
29 Lessons · 3 Sections
Master Unity as the cross-platform XR engine — build VR, AR & MR apps targeting Meta Quest, Apple Vision Pro, PSVR2 & PC VR from one codebase. Covers XRI 3.x, AR Foundation, Shader Graph & 4 production builds deployable to real hardware.
29Lessons
3Sections
4Projects
FreeAccess
Section 1Unity XR Architecture & Core InteractionsLessons 1–10
Lesson 1
What is Unity XR?
Lesson 2
Unity 6 & the XR Ecosystem
Lesson 3
XR Plugin Management & OpenXR
Lesson 4
XR Origin & Camera Configuration
Lesson 5
Unity Input System for XR
Lesson 6
XR Interaction Toolkit: Architecture
Lesson 7
Interactors & Interactables
Lesson 8
Grab Interactions
Lesson 9
Ray Interactions
Lesson 10
Poke Interactions
Section 2Locomotion, AR, MR & Multi-Platform DeployLessons 11–22
Lesson 11
Locomotion: Teleportation & Continuous Move
Lesson 12
XR UI: World-Space Canvas & Interaction
Lesson 13
Hand Tracking with XR Hands Package
Lesson 14
XR Simulator & Testing Without Hardware
Lesson 15
AR Foundation in Unity 6
Lesson 16
Mixed Reality with Unity
Lesson 17
Spatial Audio with Unity
Lesson 18
Shader Graph for XR
Lesson 19
XR Performance Optimisation
Lesson 20
Deploying to Meta Quest with Unity
Lesson 21
Deploying to Apple Vision Pro with Unity
Lesson 22
Deploying to PC VR: SteamVR & OpenXR
Section 3Emerging Platforms & ProjectsLessons 23–29
