
Humanoid Robots
Course Index
29 Lessons · 3 Sections
Master humanoid robot development — kinematics, ZMP balance, gait planning, whole-body control, MuJoCo simulation, reinforcement learning, and VLA models. Covers Unitree G1, Genesis simulator, LeRobot & 3 production builds.
29Lessons
3Sections
3Projects
FreeAccess
Section 1Humanoid Foundations & Locomotion TheoryLessons 1–10
Lesson 1
What are Humanoid Robots?
Lesson 2
Humanoid Robot Landscape 2026
Lesson 3
Degrees of Freedom & Kinematics
Lesson 4
Actuators: Servo, Linear & Hydraulic
Lesson 5
Forward Kinematics
Lesson 6
Inverse Kinematics
Lesson 7
Robot Dynamics & Equations of Motion
Lesson 8
ZMP: Zero Moment Point
Lesson 9
Linear Inverted Pendulum Model
Lesson 10
Static & Quasi-Static Balance
Section 2Control, Learning & Platform DevelopmentLessons 11–22
Lesson 11
Dynamic Walking & Gait Planning
Lesson 12
Whole-Body Control (WBC)
Lesson 13
Model Predictive Control (MPC)
Lesson 14
Reinforcement Learning for Locomotion
Lesson 15
Imitation Learning & Teleoperation
Lesson 16
Humanoid Hands & Dexterous Manipulation
Lesson 17
Perception for Humanoids: Vision & Depth
Lesson 18
ROS2 for Humanoid Robots
Lesson 19
MuJoCo & Isaac Sim for Humanoids
Lesson 20
Genesis: Next-Gen Physics Simulator
Lesson 21
ROBOTIS Dynamixel Servos
Lesson 22
Unitree G1 & H1 Development
Section 3Industry Leaders, AI & ProjectsLessons 23–29
