
Phaser.js
Course Index
28 Lessons · 3 Sections
Master Phaser 3 — the most popular HTML5 game framework used by 1M+ developers. Covers scenes, physics (Arcade & Matter.js), tilemaps, WebGL shaders & multiplayer with Socket.io. Includes 5 production builds: Flappy Bird, Platformer, RPG, Tower Defence & Multiplayer.
28Lessons
3Sections
4Projects
FreeAccess
Section 1Phaser 3 FundamentalsLessons 1–10
Lesson 1
What is Phaser.js?
Lesson 2
Phaser 3 Setup & First Scene
Lesson 3
Scenes: Boot, Preload, Game & UI
Lesson 4
Game Objects: Sprites, Images & Text
Lesson 5
Physics: Arcade Physics Body
Lesson 6
Input: Keyboard, Mouse & Touch
Lesson 7
Tweens & Animations
Lesson 8
Tilemaps: Tiled Integration
Lesson 9
Camera: Follow, Zoom & Bounds
Lesson 10
Audio: Sound Manager & Web Audio
Section 2Advanced Systems & PublishingLessons 11–22
Lesson 11
Groups & Object Pools
Lesson 12
Matter.js Physics Integration
Lesson 13
UI: DOM Elements & Scene Plugins
Lesson 14
State Management & Scene Transitions
Lesson 15
Particle Emitters
Lesson 16
Game Save: localStorage & IndexedDB
Lesson 17
Multiplayer: Colyseus + Phaser
Lesson 18
TypeScript with Phaser 3
Lesson 19
Mobile: Touch Input & Responsive Canvas
Lesson 20
WebGL Pipelines & Custom Shaders
Lesson 21
Monetization: Ads & IAP in Browser Games
Lesson 22
Publishing to itch.io & HTML5 Platforms
Section 3Phaser 4, Framework Integration & ProjectsLessons 23–28